Saturday, 21 August 2010

Lots of Stuff... news, mesh etc.




This is an impromptu house warming party that happened on the first night of my island life in InWorldz....

Wizzy, Aliz, Lalo, Zauber, Ed, Juanita, Loopy, Mouser and Scottius (trouble with lists is you get killed if you miss anyone out....) all popped over after I had made my first mega, well, real mega....I stretched my first 256x256 prim thanks to the Imprudence viewer...

...and we chatted for quite a while...

So...The News...

Well, I have spent far too long ranting about SLCC and the lies and deception that was spouted there...normally called Hype or Spin, and a part of any company's marketing strategy nowadays....so...some of the other issues that have come to light this week may have passed some readers by like Tweets in the Night.... so....for Busy People...the news in brief..

Emerald viewer has lost a lot of trust this week. Seems like rogue elements on the development team have been inserting bits of code. Zauber thinks infighting will wreck the work before the end of the year in spite of Qarl joining them...this by NWN as a response from the Emerald team.....Tweeters are unconvinced that playing down what happened really helps Emeralds case.

Kitty Viewer...by Katherine Berry is based on Viewer 2.0....you have been warned...it will change your appearance back in time to the last time you used Viewer 2.0.

SnowStorm is a load of b*****ks and neither open nor transparent... and snowglobe isn't even up for discussion...(most things aren't.)...good post by Dusan here..... and for those of a geeky disposition...sprint details here...

Imprudence seems to be the most favoured viewer at the moment....and I am using it in InWorldz.

Linden Lab has lost 100 milllion dollars in valuation nearly 30%) according to analysts, and people who know people say the Vulture Capitalists (some) are wanting their money back which is why 30% of the work force was laid off...no other reason.. It seems like the Myth Of 200 Million Users is now dead...thank the gods...

Teen Grid to close dec.31st.

Business enterprise thingy is dead too...

Meshes...well.. they will happen apparently and I have a bit to say on this....surprising as that may be...:)))

Firstly, NWN, has an illustrated description of how meshes will reduce lag....and I find this very annoying...why?...because this is exactly the same argument that could be used for megas. Megas would reduce lag in exactly the same way, well, not exactly, but the principle would be the same, fewer vertices to place.

In reality, Grace has a far better illustration....my point being that far more people would use megas than mesh....so the effect on lag would be considerable.

Dusan has, as usual the most intelligent post on mesh...but, unfortunately he doesn't run LL or we would all be smiling. The idea of being able to colour meshes inworld would really be revolutionary, and the idea of exporting is immensely sane....but, I'm not holding my breath.

On the Hypergid news...Wizzy, that intrepid explorer, has teleported from Reaction Grid to OSGrid carrying her inventory and avatar shape and clothes with her....this is big news and will be the undoing of SL (and InWorldz) if they turn their backs on this. The future looks, to me, like stand alone home-based grids joined up to the Hypergrid so anyone can come visit you, or go shopping (probably not in SL) and bring their goodies home.


Sunday is another day, it's tomorrow..

I have an opening of my build at UWA very early in the morning for all americans. ...5am SLT.... for normal people (hehehehe) its a civilized time.... that's because Quadrapop Lane and I are showing next to each other, with some pieces by Glyph Graves too.

The SLURL is here.

Eifachfilm Vacirca will be DJing and, if you don't make it, drop in later... it's a busy day in SL (and RL for me) so make an early start...

I will fill you in on what you might like to see on Sunday, hopefully later today.... if I get busy.... Thoth and Selavy are the two good ones, I think..

...more later.... /me hopes.

:)))

Friday, 20 August 2010

Thursday, 19 August 2010

soror Nishi Island.

I have just bought an island in InWorldz, called soror Nishi Island.

It was fast, easy and fun.

:))

soror Nishi no longer.

Name is the primary marker of Identity.

My name is now to be changed from soror Nishi..... Linden Lab will change it to soror.nishi.

I have no choice in this matter.

I object very strongly to this change.

Linden Lab will not care how many object to this.

This is about data mining and money, nothing else.

I am more than angry.

soror.nishi

:(

Wednesday, 18 August 2010

Resident.

All new residents are to have Resident as their last name?

So, if I were to sign up today/soon my name will be...sororNishi Resident.

...details of LSL script changes brought about to accommodate the wonderful Display Name tool for truly expressing your creativity are to be found here.

Now, we will have to see, but from what I read here, all new Residents will be called Resident. As you may expect of course I hate being called a resident, sounds like a long term patient at a mental institution. hmmm...makes you think.... still it's hardly an honorary title is it?

So, the idea is that the user name will be unique (?) and so newbies will not have to tax their brains choosing a second name as that will be Resident. Now, some total fool thinks this will increase retention of newbies....which makes you wonder who is the resident and who is running this asylum.

Wonko the Sane springs to mind quite vividly these days.

The 72 hour time lag between someone changing their Display Name and that Display Name being recognised by scripts etc seems like another perfect tool for griefers to have fun with.

....but I would be mental to keep ranting on about this, its been in secret development for ages, so nothing is gonna stop it.

...ah, Wonko....

:))

Tuesday, 17 August 2010

Display Names... another daft idea??

We used to have hovertext, now we are promised Display Names, instead of the ability to chose your avatar name which is what people have apparently asked for.

" I'm excited to tell you more about a new feature that's on the horizon for Second Life. Known as Display Names, it's a project that will not  only give Residents the tools to better express themselves, it will also help us grow the population of SL further, making it a richer and more  robust social environment for all." Amanda Linden.

Now, a couple of Hype Alerts here...

1) ..tools to better express myself... why is this better than hovertext? and isn't it 'tool' not 'tools'?

2) .. will help us grow the population of SL further.... I don't believe that for one minute... let's ask Chris Pirillo.."oh, display names?.. well I'm definitely coming back to SL..that makes it a great game rather than a lame time waste..."

More misguided drivel....."combining the ability to adopt  virtually any name you like in Second Life with the stability of having a  persistent underlying identity that lets everyone be sure at all times  which avatar they're communicating and transacting with." (lie)

Now, sorry....but if someone calls themselves Soror Nishi, how is a noob to know they aren't talking to Soror Nishi??? Explain...
...and when a griefer called soror Nishi lands in a group of 6 noobs and detonates an atomic freenis....who is gonna get their account frozen "pending investigations"??

This question was asked on the blog...and that nice Amanda Linden suggested we go look at the FAQS...(an empty page)....

...and the last piece of Spin (lies) is that all this has been done "because lots of residents have asked for it"...and the link in this case works back to 28 requests.

Hundreds of people have signed the JIRA for scalable megas..... not 28...

...but it is almost impossible now to post a PJIRA, unless you know how to make a wiki page (LL has made it far more difficult to "have your say", as if it wasn't almost impossible before...)

No...the truth is that this is a silly piece of easily delivered nonsense like Voice Morphing... and, it may be great fun, I have always been impressed by Wizzy's use of floating text, but..... I have this reservation...

I normally turn off all names....I see none of them because the world looks better to me without strange things floating over peoples heads. Radar tells me who I am in the room/sim with and I can always move my cursor over an av to find out who is who.

If Display Names are permanently ON then SL will suddenly look like a dodgy StoopidVille Game. My screen will look ugly with idiot writing all over it. Will they show up on photos?? Who knows.

..and what about lag? Can someone honestly say that 20 avs wearing Display Names is gonna cause less lag? I doubt it.

So, this may be "just Soror moaning again' or...it may be another daft idea of no real import that is an ill-concieved and badly thought-out step nearer to the dumbing down of this world we love so much.

Time will tell.

:))

It's our JIRA, so you lose...

Well, the Snow Storm started today.... and it was quite stormy....

The thing is, some people went there thinking it was a call to arms for talented Big Brain People to build a Better World.

Well, now a lot of them had some great ideas about what could be fixed and how...but... they needed to be put in their place...

"it's our JIRA, so you lose " is reportedly how Oz Linden brought these immature creative types to heel, after all, you don't want them to forget that, tho the Boys broke the viewer, these guys and gals have to fix it exactly how the Boys want it fixed.

Snowglobe is dead... that is decided

. the ONLY viewer in town is the V2....now the V2 is not..."Over 3,000 V-2s were launched as military rockets by the German Wehrmacht against Allied targets during the war, mostly London and later Antwerp, resulting in the death of an estimated 7,250 military personnel and civilians. The weapon was presented by the Nazi propaganda as a retaliation for the bombers that succeeded in attacking ever more German cities from 1942 until the end of the war."....the V2 is a totally different beast....it hasn't killed anyone.....yet.

So...the Most Hated Viewer in the History of SL (fact) is the one that some developers, (if they remember who is boss, and who decides what is gonna be fixed and what isn't) are gonna be allowed to help the modest and retiring Oz to work on for free, (not Oz, he's not free...just the others).

It's apparently a Scrum..not.."a scrum is formed by the players who are designated forwards binding together in three rows. The scrum then 'engages' with the opposition team so that the player's heads are interlocked with those of the other side's front row. The scrum-half from the team that did not infringe then throws the ball into the tunnel created in the space between the two sets of front rowers' legs. Both teams may then try to compete for the ball by trying to hook the ball backwards with their feet."..........this is a more civilised sort of thing, with no loose balls flying around and no kicking allowed. I think normal people would call it a meeting.

So, anyway, there were Very Brainy People there and some Lindens..... we'll have to see how it all progresses.. (and don't forget that advertising space on the UI....do I have to tell you every time?)..

Now, try as I might I have been unable to access the Second Life blog on an awful lot of occasions recently....strange that, maybe it's just me... no point putting in a JIRA I guess...

...thing is I saw this advert....for Display Names... where....(I lie not) there is a video.." This video shows you in 5 fun minutes."...well, I can't remember when I had so much fun. Next classic quote.."Important: Display Names isn't out for public testing, so while you can't actually try it for yourself yet, Linden Lab has made this information available to prepare you. Stay tuned."

Well, good to be prepared, I'm just so pleased we didn't have to get scalable prims or something too useful.... Voice Morphing and hanging more names over my head is exactly what I have wished for, for ages. That will have new residents queueing to sign up.

Well, I watched the video, and now I am prepared.... can't wait...well...I have to wait, but... wow...

:))

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