Well, bit of a Mac users post... for those that have, for better or worse, upgraded to Lion.
Now, those that use Imprudence as opposed to the V2 series of viewers, there is a little problem with missing sky files... All seems well with the latest Firestorm if you do a clean install, but there are 8 'missing' sky files from your Windlight skies if you use Imprudence.
Full instructions on the small changes you need to make are ..here... thanks to Esbee Linden.... to repeat them briefly (sorry everyone else)... go to Contents/Resources/app_settings/windlight/skies and change the following..
A%2D3AM.xml becomes A-3AM.xml
A%2D3PM.xml becomes A-3PM.xml
A%2D6AM.xml becomes A-6AM.xm
l
A%2D6PM.xml becomes A-6PM.xml
A%2D9AM.xml becomes A-9AM.xml
A%2D9PM.xml becomes A-9PM.xml
A%2D12AM.xml becomes A-12AM.xml
A%2D12PM.xml becomes A-12PM.xml
...and that will sort you out.
Other people are having more serious problems, because Lion is not yet supported.... as reported here.....and the SL forum...here..
"Maybe if you hadn't sacked half of your dev team the client would work. Unfortunately this seems to be becoming the normal state for Second Life. OSX Lion is a major release and frankly it's embarassing that you don't 'support' it yet. It's been available for months to devs this should have been covered." Trinity Dechou quite rightly remarked....
They have had 18 days to fix it.... so far.... even if they forgot it was being released.
:))
Showing posts with label Imprudence. Show all posts
Showing posts with label Imprudence. Show all posts
Wednesday, 3 August 2011
Lion OSX , Imprudence and Windlight.
Labels:
Esbee linden,
Imprudence,
Lion,
Trinity Dechou.
Tuesday, 22 March 2011
New Stuff.
Well, the big new news is the Script Engine, Phlox, which InWorldz though the efforts of the Team is now in Beta and being tested to check its speed. The speed is apparently fast, very fast.... without using to many sensational words...as a very very short pair of vids below will show...
Now, if you don't have any idea what this means, like me, you may want to read the fuller article...here..... or, like me, just accept that it means less lag from scripts. Gotta be good.
The other new thing to hit yesterday is a new Imprudence with media filter... I have used it around Iwz and SL and it seems stable and fine to me. In addition to the usual features... it has a new feature which is called Media Filter...this gives you the ablilty to Allow or Block media streams which, basically, means you can adjust your level of security in respect of the Media Hole and the IP stealing stuff....
...full release notes....here... It's an experimental release, and there is a Mac bug which stops the music stream, but I would imagine this is high on the 'To Do' list.
...and... The Bagman Cometh... BagMan Linden is now VP of Engineering... he introduces himself...here.... maybe he'll fix chat then?? cos now having 42 groups I can't talk to is one of those changes it is claimed I am resistant too...well, really having 6 I could talk to might be a change I would support.... Good lucky Baggy.
If you have a new...ish Mac Pro laptop....you might want to read this.....here.... seems like someone has been using too much chewing gum to hold the CPU in place...
Otherwise, InWorldz had the TV crews in last night. Treet TV broadcast live from inside InWorldz, showing Ub Yifu's Gulliver's Travels. Miso showed her work I think.......Nyx and Aliz as far as I know....I couldn't attend except to annoy some camera person towards the end.... ah well....keeps them on their toes..... that's what live broadcasting is all about, beware animals, kids and soror Nishi.
Both Toxic Menges and Mab Macmoragh will be showing Machinima in London on Friday.... cool... any more??
:))
Now, if you don't have any idea what this means, like me, you may want to read the fuller article...here..... or, like me, just accept that it means less lag from scripts. Gotta be good.
The other new thing to hit yesterday is a new Imprudence with media filter... I have used it around Iwz and SL and it seems stable and fine to me. In addition to the usual features... it has a new feature which is called Media Filter...this gives you the ablilty to Allow or Block media streams which, basically, means you can adjust your level of security in respect of the Media Hole and the IP stealing stuff....
...full release notes....here... It's an experimental release, and there is a Mac bug which stops the music stream, but I would imagine this is high on the 'To Do' list.
...and... The Bagman Cometh... BagMan Linden is now VP of Engineering... he introduces himself...here.... maybe he'll fix chat then?? cos now having 42 groups I can't talk to is one of those changes it is claimed I am resistant too...well, really having 6 I could talk to might be a change I would support.... Good lucky Baggy.
If you have a new...ish Mac Pro laptop....you might want to read this.....here.... seems like someone has been using too much chewing gum to hold the CPU in place...
Otherwise, InWorldz had the TV crews in last night. Treet TV broadcast live from inside InWorldz, showing Ub Yifu's Gulliver's Travels. Miso showed her work I think.......Nyx and Aliz as far as I know....I couldn't attend except to annoy some camera person towards the end.... ah well....keeps them on their toes..... that's what live broadcasting is all about, beware animals, kids and soror Nishi.
Both Toxic Menges and Mab Macmoragh will be showing Machinima in London on Friday.... cool... any more??
:))
Labels:
Art and stuff.,
Bagman Linden,
Imprudence,
Inworldz,
Phlox,
Treet TV
Saturday, 22 January 2011
Imprudence and other stuff.
A first ever interview with McCabe Maxstead, the guy behind Imprudence, on Treet TV with Paisley Beeb in the chair...
...particularly interesting in view of my last post on Kirsten's Viewer S21, in that.. at about 15 minutes into the interview there is a small break in the recording...then, in response to Paisley's question about what will happen when 1.23 is no longer usable in SL, Mc Cabe says that Imprudence will have a viewer out there that we can use "you are not gonna notice at all".... this I take to mean that the UI will remain exactly the same, which I think is great news.
The Imprudence blog, with status updates is here.....and the release notes for the new release are here.
...and Phoenix is going to release a viewer based on V2XX with, I understand, the same 'old style' UI. It is after all not that anyone has an objection to change in code, tools and features, it is simply that the UI is a crap design.
People have claimed that those objecting to V2XX are reluctant to change, (even been called Luddites), which is totally ridiculous ... we have simply been objecting to a poor UI...

Blender, a well known, world-wide tool, has one of the most feature-intense UI's around... but, like any UI...the UI itself takes a back seat to the main image.. that HAS to be number one rule in UI design, surely...
...and on this one rule alone, V2XX fails. It fails also on ergonomics as we know which is why we will (most of us) welcome the Imprudence and Phoenix versions of the new viewer if they manage to keep the same or similar UI to the one that was developed over 6 years, the 1.23.
Wizzy bought up the question of the people who have older machines, and what will happen when 1.23 gets scrapped... .. well, good news there... Kirsten says...
"I also have initial plans for a ultra lightweight Viewer 2.0 client to try and cover the gap between the top end and the very lowest spec machines."... full blog here.....( failed to link from the last post...doh!!)
So, it seems that in spite of LL we may still be able to use SL as before...and because of LL, other VWs (in that they made the code Open Source)...
In conversation the other day someone was surprised that I commended LL on their work in establishing SL. It's easy to forget, with all my criticism of the Boys, that I love them really, and have great respect for what they have already achieved..
.... now, if they would just get on with it and do it properly....
:)))
...particularly interesting in view of my last post on Kirsten's Viewer S21, in that.. at about 15 minutes into the interview there is a small break in the recording...then, in response to Paisley's question about what will happen when 1.23 is no longer usable in SL, Mc Cabe says that Imprudence will have a viewer out there that we can use "you are not gonna notice at all".... this I take to mean that the UI will remain exactly the same, which I think is great news.
The Imprudence blog, with status updates is here.....and the release notes for the new release are here.
...and Phoenix is going to release a viewer based on V2XX with, I understand, the same 'old style' UI. It is after all not that anyone has an objection to change in code, tools and features, it is simply that the UI is a crap design.
People have claimed that those objecting to V2XX are reluctant to change, (even been called Luddites), which is totally ridiculous ... we have simply been objecting to a poor UI...

Blender, a well known, world-wide tool, has one of the most feature-intense UI's around... but, like any UI...the UI itself takes a back seat to the main image.. that HAS to be number one rule in UI design, surely...
...and on this one rule alone, V2XX fails. It fails also on ergonomics as we know which is why we will (most of us) welcome the Imprudence and Phoenix versions of the new viewer if they manage to keep the same or similar UI to the one that was developed over 6 years, the 1.23.
Wizzy bought up the question of the people who have older machines, and what will happen when 1.23 gets scrapped... .. well, good news there... Kirsten says...
"I also have initial plans for a ultra lightweight Viewer 2.0 client to try and cover the gap between the top end and the very lowest spec machines."... full blog here.....( failed to link from the last post...doh!!)
So, it seems that in spite of LL we may still be able to use SL as before...and because of LL, other VWs (in that they made the code Open Source)...
In conversation the other day someone was surprised that I commended LL on their work in establishing SL. It's easy to forget, with all my criticism of the Boys, that I love them really, and have great respect for what they have already achieved..
.... now, if they would just get on with it and do it properly....
:)))
Labels:
Imprudence,
Kirsten,
McCabe Maxstead.,
Phoenix,
Treet TV
Sunday, 5 September 2010
A week of stuff
As many of you don't have the time to trawl thro the blogosphere turning over the digital flotsam and jetsam, I am happy to give a few links to my little cache of goodies and baddies...
The biggest story of the week continues to be the viewer thingy, and I won't even write the E word anymore, so bored am I with the whole saga.
Now, what you call your product is of vital importance and Phoenix is such a corny name, I doubt seriously that I could ever download it onto my computer as the Good Taste Police might get me for violations of aesthetic decency.. and, if you think that position is rather extreme...let me say the Z at the end of InWorldz still worries me...
Anyway, Imprudence has a new trial viewer with some added bits... environmental editor settings can be saved as a notecard (thanks to Kirsten for that feature which we hope will be rolled out to all viewers a.s.a.p.), Google translation, and the ability to load a texture directly from hard drive to prim....not sure what that actually means as I wasn't able to test it, no Mac version being available as yet.
Now, while a lot of emotional stuff has been written on viewers, I love this sort of approach by JayR Cela, The SecondLife Technologist, who has actually taken time out to test 3 viewers and compare them... also note his final paragraph...
"The UI of all 3 of these viewers is absolutely horrible, In all my days of working with computers, since 1984 and the first GUI's. I have never encountered, a more poorly designed, ill concieved, worst implemented, user unfriendly human to computer interface to date! "
Dusan Writer had a lengthy interview with Esbee Linden about SnowStorm... "But things have changed a lot. First, we’ve clearly defined a product owner, which is myself. "...hmmm... owning a pile of shit doesn't change it into a rose bed...
Much weight and lots of words are used in this interview, transparency, transparency, transparency... but the overall feeling I get from this is that it will be AGES before this viewer is usable or acceptable as the Viewer of Choice. Don't hold your breath...
Leaving the Viewer Thing behind... Lab News is that a new Linden has been employed and she's a vet. Now, not apparently of the Animal Nursing kind, nor of the Army... so why the hell call her a vet? I'm a vet, you are a vet, everyone is a vet...stupid use of the english language.
Anyway, Kim Slazer says her specialities are..."Brand Strategy, Digital Marketing (CRM, social media, SEO/SEM), Consumer Insights, Product Management, Advertising, Global Marketing, Pricing Strategy, Promotions, Licensing, P&L Ownership, Packaging"...so...marketing, then... just as well as she's VP of Marketing.
She's been working for gaming companies, apparently, ..full Lab announcement here... now while I have said several times that the Boys should sack whoever is in charge of PR.. and marketing is the same (all Dealers of BS), it seems there hasn't been..anyone...to sack.. So..good idea to try and run a company with no-one in charge of marketing...
Anyway...Kim..
"Q: What are your goals for your new position as VP Marketing at Linden Lab?
A: What I really want to do here is help the Lab figure out what the “X Factor” is going to be for Second Life. When I was working on games, I always tried to choose a single idea to focus on and bring out, an X Factor that helped people get into the game and helped them discover all the rest of the possibilities there. If I can help bring that kind of focus to Second Life, I’ll be happy about how I’m doing my job."
That should be interesting, like the Boys deciding to sell SL to the business world...that went well..
But, no doubt they are thinking a bit more like this... article about virtual worlds and how many billion dollars could be earned... *sigh*...
"SL provides so many great tools to enhance and bring out that creativity, I’m really looking forward to helping foster that as we move into the next phase of the platform’s growth"...* groan*
I have this problem.... I had it last night too at the opening of the Pop Art Lab.. when people stand up and say stuff....(it's always worse on voice too).. and it's difficult for me to express just how painful it is to hear people talking crap. Crap isn't the right word, in fact I love nonsense, but when people, artists, presenters, stand up and start telling you how creative SL is and how amazing it is and how much artistic freedom there is and start using words they don't understand like immersion and interaction and how its been an amazing journey......I just want to scream in pain...
Now, it's not Kim's fault, any more than it was the fault of anyone last night. People expect to see others open their mouths and no word of any importance comes out...."I’m excited about the prospect of helping to build a product that really empowers people to express what they’re about, and that can make a real difference in their lives. I think we’ve only just started to see what can be done here, and I can’t wait to see where we and our Residents can take things from here."
Nothing!! ...and the painful thing is that it is the norm....I am the weirdo... I expect something of interest to be said, or amusing, or ANYTHING...but Inane Newspeak. I'd rather know Kim's favourite film than read this junk. ..grrrrr...
Moving on swiftly from this uncalled-for rant....
We have been waiting, patiently for THIS>>>>
......hehehhehe..... wonderful.
In other news....InWorldz passes the 500 sim mark... 1200 residents.. and Elenia has started her own blog.... which is like one of the Lindens blogging...THAT is 'transparency'.
...and as IWz grows from 250 to 500 sims since July, so SL has lost 500 sims... people are voting with their wallets.
As far as tomorrow (Sunday 5th) is concerned...UWA has its final award day so...pop over and see (even tho I can't thanks to my ISP). Its at 5...and they have raised another 33000L$ in prize money....details here.
...and...on a personal note...I will be opening my sim at IBM on Saturday 11th September at 12 noon, when DoubleDown Tandino will play (the best DJ on the grid)...to be followed at 3PM by the Born Again Pagans (most chilled-out band on the grid)... mark that date in your diary.
Initial reactions from a few people is that is rather good. I'm calling it "Tree of Trees" and it's sort of an 11,000 prim tree.
:))
[footnote:.. my ISP has been down, no broadband...so I rang the status line: they told me my broadband was down (thx) but that their engineers were working hard to rectify the situation and they would update the status when the problem had been solved. Now, firstly I doubt the degree of hard work anyone is gonna put in on a Sunday and secondly no-one is gonna be interested in the status once the problem is solved.....the message then suggested.."Visit our website at www.BTinternet.com/ for more information"... what a great idea.]
The biggest story of the week continues to be the viewer thingy, and I won't even write the E word anymore, so bored am I with the whole saga.
Now, what you call your product is of vital importance and Phoenix is such a corny name, I doubt seriously that I could ever download it onto my computer as the Good Taste Police might get me for violations of aesthetic decency.. and, if you think that position is rather extreme...let me say the Z at the end of InWorldz still worries me...
Anyway, Imprudence has a new trial viewer with some added bits... environmental editor settings can be saved as a notecard (thanks to Kirsten for that feature which we hope will be rolled out to all viewers a.s.a.p.), Google translation, and the ability to load a texture directly from hard drive to prim....not sure what that actually means as I wasn't able to test it, no Mac version being available as yet.
Now, while a lot of emotional stuff has been written on viewers, I love this sort of approach by JayR Cela, The SecondLife Technologist, who has actually taken time out to test 3 viewers and compare them... also note his final paragraph...
"The UI of all 3 of these viewers is absolutely horrible, In all my days of working with computers, since 1984 and the first GUI's. I have never encountered, a more poorly designed, ill concieved, worst implemented, user unfriendly human to computer interface to date! "
Dusan Writer had a lengthy interview with Esbee Linden about SnowStorm... "But things have changed a lot. First, we’ve clearly defined a product owner, which is myself. "...hmmm... owning a pile of shit doesn't change it into a rose bed...
Much weight and lots of words are used in this interview, transparency, transparency, transparency... but the overall feeling I get from this is that it will be AGES before this viewer is usable or acceptable as the Viewer of Choice. Don't hold your breath...
Leaving the Viewer Thing behind... Lab News is that a new Linden has been employed and she's a vet. Now, not apparently of the Animal Nursing kind, nor of the Army... so why the hell call her a vet? I'm a vet, you are a vet, everyone is a vet...stupid use of the english language.
Anyway, Kim Slazer says her specialities are..."Brand Strategy, Digital Marketing (CRM, social media, SEO/SEM), Consumer Insights, Product Management, Advertising, Global Marketing, Pricing Strategy, Promotions, Licensing, P&L Ownership, Packaging"...so...marketing, then... just as well as she's VP of Marketing.
She's been working for gaming companies, apparently, ..full Lab announcement here... now while I have said several times that the Boys should sack whoever is in charge of PR.. and marketing is the same (all Dealers of BS), it seems there hasn't been..anyone...to sack.. So..good idea to try and run a company with no-one in charge of marketing...
Anyway...Kim..
"Q: What are your goals for your new position as VP Marketing at Linden Lab?
A: What I really want to do here is help the Lab figure out what the “X Factor” is going to be for Second Life. When I was working on games, I always tried to choose a single idea to focus on and bring out, an X Factor that helped people get into the game and helped them discover all the rest of the possibilities there. If I can help bring that kind of focus to Second Life, I’ll be happy about how I’m doing my job."
That should be interesting, like the Boys deciding to sell SL to the business world...that went well..
But, no doubt they are thinking a bit more like this... article about virtual worlds and how many billion dollars could be earned... *sigh*...
"SL provides so many great tools to enhance and bring out that creativity, I’m really looking forward to helping foster that as we move into the next phase of the platform’s growth"...* groan*
I have this problem.... I had it last night too at the opening of the Pop Art Lab.. when people stand up and say stuff....(it's always worse on voice too).. and it's difficult for me to express just how painful it is to hear people talking crap. Crap isn't the right word, in fact I love nonsense, but when people, artists, presenters, stand up and start telling you how creative SL is and how amazing it is and how much artistic freedom there is and start using words they don't understand like immersion and interaction and how its been an amazing journey......I just want to scream in pain...
Now, it's not Kim's fault, any more than it was the fault of anyone last night. People expect to see others open their mouths and no word of any importance comes out...."I’m excited about the prospect of helping to build a product that really empowers people to express what they’re about, and that can make a real difference in their lives. I think we’ve only just started to see what can be done here, and I can’t wait to see where we and our Residents can take things from here."
Nothing!! ...and the painful thing is that it is the norm....I am the weirdo... I expect something of interest to be said, or amusing, or ANYTHING...but Inane Newspeak. I'd rather know Kim's favourite film than read this junk. ..grrrrr...
Moving on swiftly from this uncalled-for rant....
We have been waiting, patiently for THIS>>>>
......hehehhehe..... wonderful.
In other news....InWorldz passes the 500 sim mark... 1200 residents.. and Elenia has started her own blog.... which is like one of the Lindens blogging...THAT is 'transparency'.
...and as IWz grows from 250 to 500 sims since July, so SL has lost 500 sims... people are voting with their wallets.
As far as tomorrow (Sunday 5th) is concerned...UWA has its final award day so...pop over and see (even tho I can't thanks to my ISP). Its at 5...and they have raised another 33000L$ in prize money....details here.
...and...on a personal note...I will be opening my sim at IBM on Saturday 11th September at 12 noon, when DoubleDown Tandino will play (the best DJ on the grid)...to be followed at 3PM by the Born Again Pagans (most chilled-out band on the grid)... mark that date in your diary.
Initial reactions from a few people is that is rather good. I'm calling it "Tree of Trees" and it's sort of an 11,000 prim tree.
:))
[footnote:.. my ISP has been down, no broadband...so I rang the status line: they told me my broadband was down (thx) but that their engineers were working hard to rectify the situation and they would update the status when the problem had been solved. Now, firstly I doubt the degree of hard work anyone is gonna put in on a Sunday and secondly no-one is gonna be interested in the status once the problem is solved.....the message then suggested.."Visit our website at www.BTinternet.com/ for more information"... what a great idea.]
Labels:
Imprudence,
Inworldz,
JayR Cela,
Kim Slazer,
Phaylen Fairchild,
Soror Nishi at IBM
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