Showing posts with label Scottius Polke. Show all posts
Showing posts with label Scottius Polke. Show all posts

Thursday, 24 February 2011

Originalia

"Originalia, Amase Levasseur's sim dedicated to art in SL, will have its grand opening on Sunday, February 27, 2011 at 3 pm SLT. The debut exhibit, Reverie, features new installations by Em Larsson, Scottius Polke, RAG Randt and Eliza Wierwight."

Well, you know me, too nosy to wait so I popped along to check it out...





I met the stylish Amase briefly at Scottius' build, great that someone sponsors the arts in SL, especially as the Boys do so little...





Anyway....I started in the Gallery with Rag's humourous offerings, (I loved this one in particular), and then wandered out along the path...which, the further I went, seemed like the best way to see this show... refrain from the temptation of flight or tps...the path is great.




Em is showing a lot of work and it is enjoyable to come upon it in the misty woods, makes a nice change from galleries, and, is very fitting for her work I think.




....ahh the joy of hand made textures..... who could this be??




Well, the house nails the answer to that if you haven't grasped it before. Scottius, Master of Textures, has again created a world of wonder..... the house is quite "Mushroom" but different again...and it has inspired a whole story by Thirza....here.

I had a long chat with Scottius before wandering further along the path .....





....and there I came upon Eliza's place, a build nicely different from the other three, being more architectural and structural.

I took a seat and relaxed. Nice to have a mix of artists showing on a sim without them being pressed into collab hell (sorry...my prejudice) particularly when they are using quite different aspects of the medium in self-styled environments. It all works very well together...

....so book Sunday at 3 in your diaries... it'll be a good event.

Oh yes...it's here.

Enjoy.


:)))

Thursday, 25 March 2010

Scottius Polke



There are about 12 good photos I have of this build, but I figured it would just spoil your surprise when you get there, and, believe me you have to go, you will love it.

Scottius Polke, along with Alizarin Goldflake and I don't use photographed textures... there are many other I'm sure, though not enough yet.... and I have often stated quite clearly before why photographed textures are a poor alternative. For those new to these pages, or haven't been paying attention (I may be asking questions later so take notes).... We are used to seeing photos and printed images at a resolution of 300, but the web and SL are all using a resolution of 72. The result is gonna look cheap and nasty...so...don't do it. :))))

Why drag poor images of a "real" world into something that could be so much more...????

In his own words....

"The process of creating Lunamaruna has spanned several months, and could not have been completed without the help of the following people:

Zachh Cale: For curating and generously lending art space for this build, as well as being Sounding Board and Gentle Critic.
Kimba Sideways: Prim and Texture Aligner Extraordinaire, and Idea Maven like none otter, er other.
Alexx Fenstalker: Bringing the island to life with Amazing Animations
Desdemona Enfield: Most Ingenious in all things scriptly..."

...just pop along to see Scottius's latest build.... here.

There's a narrative there , if you want to find it....it's not rammed down your throat, nor is it compulsory for your viewing pleasure.... I personally let my eyes find what they like and enjoy. ... enjoy they did.

This would be the sort of town/ village I would live in, given the chance.

This is the SL I expected to find when I first logged on nearly 3 years ago, and...

..this is the sort of build I would use to promote what is possible in SL instead of those nasty images that appear on my screen when I log on.

Otterly fantastic (the poor puns are obligatory)...

:)))

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