Showing posts with label Metaverse. Show all posts
Showing posts with label Metaverse. Show all posts

Sunday, 23 August 2009

Disney PG Utopian Reality...

Well, it seems to me that a few people have been rather side-tracked by the new Rezzable sculpture of a fat lady asleep.
Duh!! the point is not her size, altho (hopefully) that's an anti-fashion-magazine statement (who knows)...the point is the realism.

Its the realism that we should be talking about, in my humble (hmmm, not very humble) opinion. The phrase that hasn't faded from my brain is one given by our Big Leader to all assembled Lab Rats at the SLCC...something like..." to create an option to reconstruct the entire world as we know it today in a digital form"......

Now, that, alongside the recent sculpture by Unknown Machinery, has left me slightly uneasy.
Reality is totally subjective.... how "real" are we gonna get?
Not real enough to include sex and gambling apparently... so...a sort of Utopian reality?
Will tails be banned? (no tails in Blue Mars, I think).
Will non-humans have to live on their own continent?... Smoking? ...Vampires?....smoking vampires??

I don't really see the point of the sculpture, except that it can be done. Photography is surely the same....'reality' starts getting interesting when you start to distort it, play with it, mess it up ..... isn't that how art starts?

Photography without Photoshop is like chips (freedom fries) without vinegar.

Is the future of Virtual Worlds a Huge Map? just a 3D map of the world....all its lumps, bumps, drain pipes and pimples accurately depicted in Utopian cyberspace, because, of course, the ugly and politically incorrect will be banned.......

so... we await a sort of Disney PG Utopian Reality... accurate in all its censored detail?

And they wonder why people aren't flocking into SL??
well..... how many documentaries draw a huge audience??? People want NPIRL, Fantasy, Sci Fi..... the fat woman is surely a nice person, accurately depicted...., but I'd rather see a dragon.

Get real !! ...we gotta get unreal, or we'll fade away.

:)))

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